… Import and Assign XMP Packets#
XMP metadata Packets can be referenced by glTF objects in Gestaltor.
See also
More information about instantiating XMP metadata in a glTF object: extensions.KHR_xmp_json_ld.
XMP Packets can be added to: asset properties, scenes, nodes, meshes, materials, images, animations. In the Content widget it is possible to import and delete XMP Packets.
Supported format: .JSON.
See also
More information about JSON Linked Data format: JSON-LD.
Here you can download an example file of XMP Packet xmpPacket.json
.
Open a .glTF / .glb file in Gestaltor.
Select Import > Import XMP Packet … in the Content, or File > Import XMP Packet … in the menu bar.
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Select the XMP Packet file in the file dialog and wait for the import to complete.
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You can see the new XMP Packets listed in the Content widget.
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5. You can assign an XMP Packet in the XMP drop down list from the Inspector widget of any of the following glTF properties: scene, node, mesh, material, image and animation. To assign instead XMP Packet to the asset properties, select File > Asset Properties in the menu bar and assign one from the XMP drop down list.
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